Intel System

Intel System is featured in Commander Mode: Diamond Session only.

Intel Categories

Tier

Core Function

Examples

Pricin

T1: Macro-Sense

Provides global, generalized, and low-latency baseline information.

• Combat Briefing: Total number of remaining squads in the match.

• Wealth Report: Total value of unlooted collectibles remaining on the map.

• Tactical Forecast: Alerts for upcoming random events (e.g., sandstorms, signal interference).

Low & Fixed: Designed to provide all players with basic situational awareness.

T2: Zone-Scan

Provides more specific but slightly generalized data for a designated map sector (e.g., Sector A, Sector B).

• Sector Security Assessment: Evaluates player combat or movement signals in the last 60s (Safe / Low / Medium / High Risk).

• Resource Survey: Estimates value of unsearched loot in a sector (Barren / Common / Rich / Extreme).

• NPC Activity Report: Elite NPC status in the sector (Undetected / Patrolling / Engaged).

Mid-tier & Dynamic: Prices fluctuate based on sector "heat" (e.g., recent combat activity).

T3: Pinpoint-Intel

Provides highly accurate, real-time data for immediate tactical decision-making with short expiration.

• Last Known Position: Marks an enemy squad's position from 15s ago on the map (marker fades quickly).

• Gear Valuation: Scans a specific enemy squad and estimates their total loadout value (e.g., 100k - 150k).

• Extraction Monitor: Detects if enemy players will enter a specific extraction zone within the next 30s.

Expensive & Cooldown-limited: High cost and cooldowns ensure usage only at critical decision points.

Rules

  • Refresh Interval: Players can refresh the intelligence leads every 2 minutes.

  • Dynamic Pricing: The cost of intelligence increases as the match duration progresses.

  • Payment: Premium intelligence currently requires Diamonds (exclusive to EKKO ALPHA test). In the future, Mirble will be required for intel purchases.

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