> For the complete documentation index, see [llms.txt](https://partyicons.gitbook.io/wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://partyicons.gitbook.io/wiki/gameplay/party-heist/mask-mode.md).

# Mask Mode

In Party Heist Mask Mode, players do not need to manually control their heroes in combat. The entire match is automatically executed by the EKKO AI (see details under "EKKO AI"). Players only need to issue high level commands and select equipment configurations during the preparation phase. During the match, players can influence and guide the EKKO AI's decisions and actions by acquiring Intel.

## 1. Diamond Session (Core Gameplay)

* **Entry Requirements:**

<table data-header-hidden><thead><tr><th width="173.61474609375"></th><th></th><th></th></tr></thead><tbody><tr><td><strong>Session Tier</strong></td><td><strong>Entry Requirements</strong></td><td><strong>Map</strong></td></tr><tr><td>Basic </td><td>100–200 Diamonds</td><td>Hong Kong Map</td></tr><tr><td>Advanced </td><td>300–600 Diamonds</td><td>Hong Kong Map</td></tr><tr><td>Elite </td><td>1,000–2,000 Diamonds</td><td>Rome Map</td></tr></tbody></table>

* **Core Mechanism:** EKKO AI completes the match automatically. During the match, players can purchase Intel for their EKKO to gain information and increase the match win rate.&#x20;
* **Additional Airdrops:** Besides the prize pool contributed by the Diamond putt in by the 8 playeds, the system has a chance to drop additional Collectibles to each match. The value of these airdrops can reach up to 10x the total investment of all players, or 80x an individual's investment.&#x20;
* **Settlement:** After the match, players can choose to sell the Collectibles they successfully extracted for Diamonds or Mirble.

## 2. Goin Sessions

* **Entry Requirments:**

<table data-header-hidden><thead><tr><th width="161.29071044921875"></th><th width="271.61865234375"></th><th></th></tr></thead><tbody><tr><td><strong>Session Tier</strong></td><td><strong>Entry Requirements</strong></td><td><strong>Map</strong></td></tr><tr><td>Basic</td><td>10,000 - 20,000 Gold Coins</td><td>Rome Map</td></tr><tr><td>Advanced</td><td>30,000 - 60,000 Gold Coins</td><td>Hong Kong Map</td></tr></tbody></table>

* **Core Mechanism:** Coin Sessions serve as the practice mode for Mask Mode Diamond Session. Its in-match mechanism is the same as in Diamond Session.  This allows players to familiarize themselves with the EKKO AI and the Intel System. Players spend Coins to enter and extract with Collectibles, which are automatically liquidated into Gold Coins upon match settlement.
* **Special Rewards:** Under specific circumstances (events), players can earn other rewards such as Diamonds, Heroes, $EKKO, etc.

*\*Note: All players' EKKO AI capabilities are derived from a public model to ensure game fairness.*

## 3. Match Process and Rules

### 3.1 Pre-Match

* Matchmaking Mechanism: A match begins once 8 players are matched.
* Entry Currency: Depending on the mode, players spend different types and values of currency to start the match.&#x20;
* Operation Mode: Depending on the mode, matches are either manually controlled by players or automatically executed by EKKO AI.&#x20;
* AI Personality Selection: Players choose one of four personalities when creating an account; this choice cannot be changed. Different EKKO have different combat styles, tactical strategies, and risk preferences.&#x20;
* Tactical Loadout: Before a match, players can choose their tactical loadout. The more powerful the equipment configured, the more currency is required for entry. For example, configuring a Level 5 set may cost 100 Diamonds, while a Level 6 set may cost 150 Diamonds.

### 3.2 During the Match

* Collectible Placement: The currency invested by players is placed in the battlefield in the form of Collectibles, waiting to be explored, collected, and contested.&#x20;
* Additional Airdrops: The system has a chance to drop extra Collectibles. The value can reach 10x the total player pool or 80x an individual's entry fee. For example, if each player enters with 1000 Diamonds, the system may drop an additional 40,000 Diamonds, resulting in 41,000 Diamonds worth of Collectibles on the battlefield.&#x20;
* Gameplay: Players can explore the map, kill NPCs, open lootboxes, and gather Collectibles. They can also defeat other players to loot their Collectibles.&#x20;
* NPC Guardians: NPCs guard areas near lootboxes. Generally, the higher the value of the chest, the more powerful the NPCs guarding it.&#x20;
* Respawn Mechanism: After being killed for the first time, a player enters a "Spirit" state. In this state, the player cannot attack or be attacked and gains increased movement speed. The player respawns after 15 seconds. Each player has only one respawn chance, though special items in the battlefield can increase this limit.&#x20;
* Intel System: During the match, the EKKO AI will acquire Intel clues. Using Intel wisely can effectively increase the win rate.&#x20;
* Extraction Mechanism: The first extraction point appears 4 minutes after the match starts at a random location. Thereafter, a new extraction point appears every 4 minutes. Additionally, players can obtain information on hidden extraction points by purchasing Intel.

### 3.3 Post-Match

After a successful extraction, players bring out their gathered Collectibles. During settlement, Collectibles are sold automatically, and players can choose to receive Diamonds or Mirble in return.
