> For the complete documentation index, see [llms.txt](https://partyicons.gitbook.io/wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://partyicons.gitbook.io/wiki/open-beta-preseason-test/preseason-phase-1/bounty-missions.md).

# Bounty Missions

## 1. Event Duration

From the launch of the PRE-SEASON test until the end of Preseason Phase 1.

## 2. Gameplay

Participate in Coin Sessions, including both Mask Mode and Marauder Mode, to obtain resources after successful extraction. Players can exchange designated resources for corresponding rewards via the Bounty Mission interface

## 3. Reward Details

* Total reward value is equivalent to 1,000,000 Diamonds.
* Rewards include Diamonds, Heroes, and other in-game items.

## 4. Event Rules

### 4.1 Mission Refresh Mechanism

* Bounty Missions start calculating from UTC 00:00 and refresh automatically every 4 hours.
* Each refresh generates 3 missions, and the mission content varies by player.
* Each mission can only be redeemed once.

### 4.2 Daily Redemption Limit

* Each player can redeem a maximum of 5 times per day.
* Redemption counts reset automatically every day at UTC 00:00.

## 5. Material Description

* Materials have no expiration date.
* Materials may be cleared with the change of seasons; please refer to official announcements for details.

## 6. Reward Claiming

Players claim the rewards in the Bounty Mission interface.

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