> For the complete documentation index, see [llms.txt](https://partyicons.gitbook.io/wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://partyicons.gitbook.io/wiki/wan-fa-yue-ming/zhan-qian-zhun-bei/zhan-bei-wu-zi-yue-ming/zi-dan-xi-tong-shuo-ming.md).

# 子彈系統說明

子彈是《Party Icons》中各類武器的核心資源，不同子彈對應不同武器，提供多樣化的戰鬥選擇。

在面對不同品質的護甲時，子彈的品質和類型將直接影響傷害輸出和護甲耐久度的消耗速度.

## 子彈傷甲效果

| 子彈類型 | 護甲Ⅰ  | 護甲Ⅱ  | 護甲Ⅲ  | 護甲Ⅳ  | 護甲Ⅴ  | 護甲Ⅵ | 護甲Ⅶ |
| ---- | ---- | ---- | ---- | ---- | ---- | --- | --- |
| 子彈Ⅰ  | 90%  | 85%  | 80%  | 70%  | 60%  | 50% | 40% |
| 子彈Ⅱ  | 100% | 90%  | 84%  | 75%  | 65%  | 55% | 45% |
| 子彈Ⅲ  | 100% | 95%  | 87%  | 80%  | 70%  | 60% | 50% |
| 子彈Ⅳ  | 100% | 100% | 91%  | 84%  | 75%  | 65% | 55% |
| 子彈Ⅴ  | 100% | 100% | 95%  | 90%  | 80%  | 70% | 60% |
| 子彈Ⅵ  | 100% | 100% | 100% | 95%  | 90%  | 75% | 65% |
| 子彈Ⅶ  | 100% | 100% | 100% | 100% | 100% | 87% | 70% |
