Party Icons Hero Class & Skill Update|CB2 Final Week Patch Notes
As the CB2 testing phase enters its final stage, we continue to monitor battlefield data and gather authentic feedback from our community. To ensure that each hero fulfills their intended role and to further enrich tactical depth and gameplay diversity, we’ve made targeted adjustments and optimizations to several heroes’ core abilities.
🧑✈️ MOOSASHI|Skill Adjustment & Nerf
Since launch, Moosashi has maintained dominant performance, especially in mid-to-high level matches. His ability to chain skills and instantly burst down enemies has created overwhelming pressure, often leaving opponents without room to react.
While we previously reduced the detection range and AoE hitbox of his abilities, his overall suppression power remained too high. In this update, we are toning down his combat rhythm and mobility:
Military Mirror: Dash distance slightly reduced.
All Moosashi skills now have an increased post-cast delay of 0.2 seconds, requiring better timing and reducing ease of chaining combos.
We expect this change to lower Moosashi’s oppressive power in close-range engagements and create more interactive and skillful duels.
🧸 RUMPLE|Trap Mechanic Optimization
Rumple’s signature skill Forgery Briefcase had a low activation rate and limited tactical impact in prior builds, making it difficult for players to utilize him effectively.
In this update, we’ve reworked the trap logic to enhance his ability to control space and punish overextensions:
Traps are now invisible to enemies, increasing the chance of triggering.
Cooldown reduced for more frequent deployment.
Skill damage decreased to balance overall power.
📊 Forgery Briefcase – Cooldown & Damage
Rarity
Cooldown (Old → New)
Damage (Old → New)
N
60s → 40s
2000 → 800
R
55s → 38s
2052 → 820
SR
50s → 36s
2124 → 850
UR
45s → 32s
2260 → 900
CR
40s → 30s
2400 → 960
G
35s → 28s
2540 → 1020
This rework is designed to make Rumple more impactful in controlling the map while avoiding disruptive gameplay from overpowered burst traps.
🍮 OLLIE|Full Skill Enhancement
Ollie’s previous performance left him struggling to make a meaningful impact in either damage or support roles. To better define his battlefield utility, we’ve introduced a major buff to his defensive kit:
Michelin Pudding now grants teammates a temporary shield upon passing through his jelly barrier:
Shield follows the unit and absorbs incoming damage.
The shield expires after a duration and cannot be refreshed until the existing one fades.
📊 Michelin Pudding – Shield Value
Rarity
Shield Value
N
1000
R
1026
SR
1062
UR
1113
CR
1200
With this improvement, Ollie now offers better sustained protection, enabling him to operate as a hybrid disruptor and support unit.
🤖 DR. HOOPER|Drone Duration Optimization
Hooper’s Drone often failed to leave a strong impression due to its short duration and minimal contribution. This patch boosts the ability’s uptime and balances its damage output for more sustained impact:
📊 Drone – Duration & Damage
Duration: 3s → 6s
Rarity
Damage (Old → New)
N
300 → 200
R
308 → 205
SR
319 → 212
UR
339 → 226
CR
360 → 240
G
381 → 254
This change strengthens Hooper’s presence as a ranged pressure unit and provides more consistent DPS across fights.
🦈 JASPER JAWS|Sustainability Upgrade
Jasper’s Deep Sea Stealth already offers mobility and healing, but its value was often wasted at full HP. To optimize his survivability:
Now, any excess healing while at full HP converts to a temporary shield, absorbing damage for a duration.
📊 Deep Sea Stealth – Bonus Shield
Rarity
Shield Value
N
1000
R
1026
SR
1062
UR
1113
CR
1200
G
1270
This tweak makes Jasper significantly tankier during dive-ins and front-line duels.
🐪 WEDNESDAY|Skill Utility & Impact Boost
Wednesday’s Hump Platform suffered from long cast times, making it risky and hard to use reactively. We’ve made key changes to improve its flexibility and offensive utility:
Added invincibility during the casting animation, preventing interruption.
Increased damage on impact, making it viable as both escape and assault tool.
📊 Hump Platform – Damage Range
Rarity
Damage
N
0–500
R
0–513
SR
0–531
UR
0–565
CR
0–600
G
0–635
With this update, Wednesday becomes more resilient and threatening in chaotic encounters.
🔚 Final Note
We believe that deep, rewarding matchups stem from meaningful class interactions and skill diversity. As CB2 comes to a close, we look forward to seeing your final strategies unfold on the battlefield.
Party Icons Team
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