🤺Armor System
Helmets and armor come in four types:
Bulletproof
Tactical
Spec Ops
Heavy
📌 Armor durability decreases as it absorbs damage. Players can Repair it using Coins. Note: The Durability cap decreases with each repair.
Damage Reduction by Armor Type
Ammo Type
Bulletproof Helmet/Bulletproof Armor
Tactical Helmet/Tactical Armor
Spec Ops Helme/Spec Ops Armor
Heavy Helmet/Heavy Armor
Ammo Ⅰ
30%~80%
15%~80%
40%~80%
25%~80%
Ammo Ⅱ
0%~80%
0%~80%
0%~80%
0%~80%
Ammo Ⅲ
0%~80%
0%~80%
0%~80%
0%~80%
Ammo Ⅳ
0%~80%
0%~80%
0%~80%
0%~80%
Ammo Ⅴ
0%~80%
0%~80%
0%~80%
0%~80%
Ammo Ⅵ
0%~80%
0%~80%
0%~80%
0%~80%
Ammo Ⅶ
0%~42%
0%~21%
0%~52%
0%~31%
Armor Durability
Armor Type
Ⅰ
Ⅱ
Ⅲ
Ⅳ
Ⅴ
Ⅵ
Ⅶ
Bulletproof Helmet/Bulletproof Armor
100
110
120
130
140
146
150
Tactical Helmet/Tactical Armor
150
165
180
195
210
219
225
Spec Ops Helmet/Spec Ops Armor
/
/
/
/
140
146
150
Heavy Helmet/Heavy Armor
/
/
/
/
210
219
225
Last updated