🤺Armor System

Helmets and armor come in four types:

  • Bulletproof

  • Tactical

  • Spec Ops

  • Heavy

📌 Armor durability decreases as it absorbs damage. Players can Repair it using Coins. Note: The Durability cap decreases with each repair.

Damage Reduction by Armor Type

Ammo Type

Bulletproof Helmet/Bulletproof Armor

Tactical Helmet/Tactical Armor

Spec Ops Helme/Spec Ops Armor

Heavy Helmet/Heavy Armor

Ammo Ⅰ

30%~80%

15%~80%

40%~80%

25%~80%

Ammo Ⅱ

0%~80%

0%~80%

0%~80%

0%~80%

Ammo Ⅲ

0%~80%

0%~80%

0%~80%

0%~80%

Ammo Ⅳ

0%~80%

0%~80%

0%~80%

0%~80%

Ammo Ⅴ

0%~80%

0%~80%

0%~80%

0%~80%

Ammo Ⅵ

0%~80%

0%~80%

0%~80%

0%~80%

Ammo Ⅶ

0%~42%

0%~21%

0%~52%

0%~31%

Armor Durability

Armor Type

Bulletproof Helmet/Bulletproof Armor

100

110

120

130

140

146

150

Tactical Helmet/Tactical Armor

150

165

180

195

210

219

225

Spec Ops Helmet/Spec Ops Armor

/

/

/

/

140

146

150

Heavy Helmet/Heavy Armor

/

/

/

/

210

219

225

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