💾Module System

🔹Modules are core items that enhance weapon performance, significantly boosting combat effectiveness.

🔹Different module types and rarities are optimized for various weapons and tactical scenarios.

Module Types & Effects

Module Type

Effect Description

Red Module

Weapon Damage +n

Green Module

Weapon Damage +n%

Blue Module

Weapon Range +n

Yellow Module

Weapon Magazine Capacity +n

Module Usage Recommendations

Red Module (Fixed Damage Bonus)

  • Ideal for: Pistols, SMGs, Gatling

  • Scenario: Close-range or sustained damage output

  • Combo Tip: Pairs well with high fire-rate weapons to stack quick damage

Green Module (Percentage Damage Bonus)

  • Ideal for: Sniper Rifles, Rocket Launchers, Grenade Launchers

  • Scenario: Best for high base damage weapons, especially against tanky enemies

  • Combo Tip: Combine with Combat Talents for maximum impact

Blue Module (Increased Range)

  • Ideal for: Sniper Rifles, Assault Rifles

  • Scenario: Long-range combat (e.g., High-Stakes Sessions), safe distance with consistent output

  • Combo Tip: Use with high-accuracy weapons to avoid damage drop-off

Yellow Module (Extended Magazine Capacity)

  • Ideal for: Gatling, SMGs

  • Scenario: Endurance battles or defensive missions—reduce reloads and maintain pressure

  • Combo Tip: Great for defending Extraction Points or suppressing enemies over tim

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